I know you need to create a uv map to place a 2d texture on a 3D model, however I know this can be tedious so I have been exploring other ways to texture. I found that ZBrush 4 allows you to paint on the model with spotlight, its easy and very quick, so I imported a model into Zbrush from Maya in OBJ format, painted on it with spotlight then… I got stuck.
How do you export the model back to Maya with all the textures painted on ?
Also I have hear about Ptex , is this the same thing as Zbrush spotlight painting?