ZBrushCentral

Maya 8.5 (Mental Ray) Normal / Displacement problems

Hi, all,

I have been unsuccessful in rendering normal maps / displacement maps with Mental Ray. They seem to render just fine with Maya Software, but when I render with Mental Ray, it seems skip both files and render out the low poly model instead. BTW, I am using GoZ to export the model and maps to Maya 8.5.

Any thoughts?

Thanks,

Greg