ZBrushCentral

Maya 7.0 Export Obj Problem

Hey there

I first imported an obj file from Zbrush that I had created into Maya 7.0. I then perform a boolean operation on it and save it back out as an obj. When I go to import the tool in Zbrush, it say an error occured while importing a file. Is there something I need to know about what type of *.obj’s Zbrush can import? Thanks for you help.

probably because it isn’t all quads i had some trouble’s to where it didn’t want to import then or when i had not merged all vertices onto each other and such… or if it wanst all quads it would make holes in my mesh

Ah, yes it is not all quads. I’m not very familiar with Maya, can you point me to a resource where I could learn how to create all quads, unless of course Maya has something built in to do it for me. Thanks.