I recently made the switch from MAX4 to MAX7.
In Max4, I could export an object to OBJ and import it into Zbrush, and the model would appear in Zbrush more or less as it appeared in MAX.
But in MAX7, whenever I export a mesh to OBJ, then try importing to zbrush, the mesh appears broken, seamed and corrupted - with faces distorted, twisted and spiky, and bits of it appearing like the faces are missing. Behold!

Does Zbrush not support Max7 yet? Or am I doing something wrong?

