ZBrushCentral

Max Smoothing Groups and Edge Crisping

Hello. I saw somewhere that ZBrush supports 3DS Max smoothing groups, and can automatically crisp the boundaries of Objects with multiple smoothing groups imported from Max. I have tried looking around for help on this subject to no avail. Does anyone know how this can be done?

Thanks in advance for any help.

http://www.zbrushcentral.com/zbc/showthread.php?t=65411

Thanks for the quick response, it works fine.

Any idea how to remove the wireframe from the area your working on after importing your obj into Zbrush using the Smooth Group Import plugin?