Hey guys… strange issue popping up. After I import an object I assign a material to it. I do it the normal way. I select “M” only at 100% strength and then go to the color menu and “fill object”. The object is flooded with the material and it looks like I am good to go. However, once I import a texture for the object and apply it, the material doesn’t hold anymore.
I can tell it’s not holding because when I go to select a material for my next object it changes the material of the object that I had just assigned a texture to.
At this point I can only use one texture for all the objects that make up my model since whenever I assign a texture to an object it loses the connection with the underlying material setting. Am I doing something wrong here?
