ZBrushCentral

Material problem ? [Solved]

Hi,

I’m a new ZBrush user and still learning how to use it properly. My problem occurred after I’ve finished modeling a baseball ball. I’m not really sure what happened (I went through a few steps of merging down, etc.) but then when exporting maps to other 3d apps I noticed that the material is a bit screwed up in one place. I don’t know how to fix this, how I made this happen and how to fix this. I’m attaching a screenshot to demonstrate the problem.

How can I fix this problem? The white part changes when I change materials but other parts remain fixed.

Attachments

problem.jpg

At some point, you painted with either the ‘M’ or ‘Mrgb’ buttons enabled and painted a different material on the ball. To reset any material, do the following.

  1. Select the ‘Flat Color’ material from ‘Standard Materials’ palette.
  2. Turn on ‘M’ button (beside Mrgb and Rgb buttons) and go to ‘Color’ menu and click ‘FillObject’.
  3. Select whatever material you want to use.

Thanks, this helped me fix the problem.