ZBrushCentral

Material Painting and scenes

Hey, I need some help with the material’s option in Zbrush 3

I made my character, and used the extract tool to make some armor, and right now it is all in the default red wax material. I want to be able to make the armor I made one material, and the skin of the creature another.

Also, I want to render my character in an environment, but my poly count is too high for any other application I have, even at the lowest subdivision level (for some odd reason). Does Zbrush have a way to create a scene?

PS: If there is no way to make a scene, even a solid color (not black) background would work, I could just edit in a scene made in another app afterward, but I would still prefer to do it all in Zbrush.

Thanks

How to assign multiple materials to a model: http://www.pixologic.com/docs/index.php/Materials_and_SubTools

As for creating a scene, ZBrush is at its core a paint program. You can paint some amazing backgrounds. And because ZBrush is a 2.5D app you can blend 3D elements together with painted elements.

Oh, alright!

This should work just fine, thanks alot.