Hello! I’m new to ZBrush and I was watching one of the material tutorials on Pixologic’s site. The tutorial showed how to mix shaders using the material modifiers. However, for some reason a number of the options that are needed to mix shaders are grayed out and inaccesible for me. Any ideas on why this might be? I’m using ZBrush 4R4 and the tutorial was using ZBrush 4R2. I’d really appreciate all the help I can get!
You need to select a material that has more than one shader channel. For example, the DoubleShade1, TriShaders or QuadShaders. You can then copy and paste the shaders you want to use.
Thanks a ton!