I have the latest version of zBrush. When I change one subtool’s material using the Subtool Master (or just MRGB or M), one other subtool (the body of the character) always takes on this newly filled material. I hide everything except the tool being filled, but it never fails - the hidden body always gets the new material.
Any ideas what might be the cause for this?
There are no textures on any of these subtools.
