ZBrushCentral

Matcap to 3dsmax with GoZ

I remember using GoMax for a second and it would appear that matcaps were brought over to 3dsMax.

With GoZ is there a way to take a mat cap over to 3dsmax?

As far as I know, you cannot bring matcap’s from ZBrush to Max using GoZ. This function only does geometry and maps. It would be nice to be able to do this though so we wouldn’t have to try and recreate the effect in Max.

The ability to bring over multiple texture maps automatically for SSS in Max would be great too.

Anyway, if you really want this feature be sure to tell the Pixo team.