I tried downloading the rough bone material from the Mat Cap library on pixologics site, but it is not displaying right. I was told it might be a compatibility issue. I’m using zbrush 4r3, and ive tried this on multiple machines with the same problem. I don’t know anything about how to make a custom material and why I tried looking at Meats Meier’s tutorial www.pixologic.com/docs/index.php/Tutorial:_MatCap_Skull , but I think it was for an older version of zbrush, so I’m missing key information. Here’s what the bone mat looks like on my model, and on the right is what is should look like. If someone can help me fix this or reverse engineer it so it will work on 4r3 I’d appreciate it. Also if you can point me to an up to date matcap tutorial that would be great.
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