ZBrushCentral

Mass Effect contest - Low poly Iniros Qi`san

Hey guys I want to show you my entry for the Mass effect challenge.I did all the sculpting and retopology in zbrush. Hope you like!

Shot_01_beautyfinal1.jpg

Attachments

Shot_02_presentation_final.jpg

Shot_02_presentation_final_proportion.jpg

Lowpoly-Normals.jpg

maps_layout.jpg

character-background.jpg

color-palet.jpg

Amazing Design, also love the color pallete :wink: good job 5stars :+1:

karmajf - Thanks a lot man! I spent quite a wile to figure a design that would fit the mass effect universe and also that was quite different from all the characters from the game. Muito Obrigado.

that’s really cool. My only crit is that his elbows seem high compared to his hips. his arms should be longer.

Nice:+1:

Mr-NYM - Thanks a lot man! I did the arm on the forth head on purpose cause I wanted him to be humanoid but with a few differences on the proportion.

Dman3d- Thank you.

truly inspiring work. I love the colors of this one :+1:

Nice Job! I like everything but especially the lighting…

Ilnaes - Thank you very much! I experimented with a number of different color schemes for this character until I ended up with this color palette.

sleepfight - Thank you man! I’m glad you liked it.

I want to show you guys an early stage of the head…I’m still gonna do an image with the helmet open.

facesculp1.jpg

Good work!

This looks rad :slight_smile: A really cohesive and well-thought out design. The limbs actually feel fine to me; the way the character is proportioned gives more of a “regular guy” feel as opposed to an 8-heads-tall superhero. Can’t wait to see the head finished.

tobbeo - Thanks man!

tepate - thanks a lot Im glad you liked.