Hello,
Apologies in advance if this has been covered in a previous thread.
I wanted to know if there is a way to have a mask not look so distorted? When I draw a rectangle mask the edges are not a straight edge? I tried the curve option but then it just masks that entire section not the area I am trying to target. I have even tried the hiding topology method and just masking what I had visible or not visible. I am trying to make a belt by extraction method.
My 2nd question is… is there also a way to apply straight topology brush lines? I tried holding down shift but it doesn’t really do what I want it to do. I thought of trying to design the belt with the topology brush. I know these are two ways to do it.
I am just starting out in Maya 2014, thought of designing a belt there but I am not that advanced yet.
Any suggestions would be great! I welcome opinions! Attached is a visual of what I am looking to do accomplish.
Thanks!
Ghost