ZBrushCentral

Masking Problems, Isolation probelms

I have a model that is acting rather strangely. I have attempted to remove the UV’s and reapply them. The issue occurs when I isolate certain aspects of the model (CTRL + SHIFT). :confused: It seems to apply the texture to the isolated selection, I have attempted to see if this occurs on other models I have done, but I can not recreate the issue and have no idea why it is happening. Anyone’s help is greatly appreciated, thank you. Zbrush 4

Attachments

Fine.jpg

Not Fine.jpg

Looks like you have a texture map applied and changed the u/v’s…

I don’t think I applied a texture map, mind you the first and second images are the same model, same file, only the second one I isolated the head. Here’s another image for clarification, again thank you in advance for your help.
Not Fine 2.jpg

Image 1. eyebrows about where they belong
Image 2. looks like they’re scattered all over the model
I think you changed the uv’s somehow.