ZBrushCentral

Masking by AO -> map is just one color -.- [Answered]

Try to mask by AO and the masking itself works well.

But if I click in the Texture Map Tab “New from masking” it is all in the second color I picked on the left… and u can see no depths…

can anyone help?

edit: same with cavitiy…

Attachments

AOfail.jpg

AOfail2.jpg

There are currently issues when creating texture maps from masking. As a workaround you could use the mask while filling with color and then create a map using New from Polypaint.

oO
Never thought that way.
Thank you, I will try this!