ZBrushCentral

masara's thread

Hi All,
Here is my latest work, and legend of the white snake as the motif in this image.
I used wings3D for base model, then ZBrush for the detailed shape. Render by Blender.
I hope you like it.

ZBC_THUMB.jpg

[attach=144964]whitesnake.jpg[/attach]

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whitesnake.jpg

wow. sweet!!!

love the idea of a woman as the snakes tongue. great work!!

i like it but the render can be improved still

The composition is very dynamic, I love it. The blue girl’s skin is getting blown out by the specularity, and it’s making her look a little flat.

Black and white, we own these kinds of great art to be black and white (i’d recommend checking out nerveink’s sketchbook here), it will add more than color ever will :):+1: good work still!

That’s a really nice image. I agree the skin on the girl is getting too flat in comparison to the snake skin. Very cool other than that :+1:

Very eye catching and creative. I love how the scales make a scene.

Thanks a lot for your comments!
I appreciate your point, and add some pics.
[whitesnake_wip3.jpg]whitesnake_wip1.jpg

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whitesnake_wip2.jpg

Hi,everyone.
Here is a character that I recently finished.

[rh_zimg1.jpg]rh_bimg3.jpg

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rh_zimg2.jpg

rh_zimg3.jpg

rh_bimg1.jpg

rh_bimg2.jpg

I like the last one (y)
Nice hard surface sculpting :slight_smile:

Hi, i like that guy, very much detail.

I think your character needs to be placed into an Enviroment.
Then it would look like the Gamecards from Poxnora, Drums of war( which is very awesome stuff) :slight_smile:

Cheers djart

Very cool ideas & the detailing’s fantastic on the last one! :slight_smile:

Thats cool! In the last shot from Zbrush he looks like a space monster because of the pitted rock he is walking on. I can almost see the expanse of space behind him even. He came out awesome though gratz!

thanks,guys.
Santis: i lile 2nd shot;)
djart: that gamecards are very cool! i love that taste, and try, but not complete yet. how about this one(my test piece)?
[vp_bimg1.jpg]rh_zimg4.jpg

Vancross: your comment give me some inspirations! thanks.

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rh_bimg4.jpg

Great work! :+1:

i have a question for u … how does ur brain process ur ideas …ur amazing

Aberrant,sowrdfish:thanks for your comment.
here is 3 views of neutral pose.
[rh_zimg5.jpg](javascript:zb_insimg(‘154831’,‘rh_zimg5.jpg’,1,0))

just another one.
it’s a old work what making attempt to non-photoreal image in zbrush.
i aimed at style of Arthur Rackhum(my favorite!)'s painting and drawing.

[dw_zimg1.jpg](javascript:zb_insimg(‘154843’,‘dw_zimg4.jpg’,1,0))

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dw_zimg2.jpg

dw_zimg3.jpg

dw_zimg4.jpg

dw_zimg5.jpg

dw_zimg6.jpg

Very cool!! How did you get the “Edge” render for your composite?

I love your renders very close to the Faerie Tale/ Story Book feel of Arthur Rackham:

[[attach=154849]rackham.jpg[/attach]]rackham.jpg

You’re the first person that I’ve seen any work exported into Blender. Does Blender handle Z-Brush displacements and/or high-res geometry well??? Is Blender and Z-Brush a good combo and do you think that they will have Go-Z available for Blender in the near future?

:smiley: