hi guys please guide me on this issue…
issue: i modeled a Liger model in Maya and did UVunwrapping. converted to .obj. then imported into Zbrush. divided it (Geometry>Divide) and then sculpted it.
when tried to Normal map in the Tool section. but says…
“Note: map can not be created while the highest subdivision-level is active.
switch to a lower-subdivision level and try again.” plz see the attached screenshot image.