When modelling with Zspheres, different body parts would be automatically defined (shown in different colors while showframe option is on) and thus making it quite easy to hide or unhide an entire body part. But when I import a basic model from other 3D software to have it retouched in Zbrush, it is regarded as a integrated one with no group definition. Is it possible for me to define the body parts manually in either Zbrush or the 3D software?
Maybe this question has been asked before, but I’m sorry that I can’t find the topic. So would you please reply if you know the answer? Thank you!