ZBrushCentral

Mannequin problems *super frustrated* (answered)

does anyone know how to fix this? unified skinning, adaptive skinning, and remeshing the mannequin all produce the same result and i can only find 2 real tutorial vids on using mannequins to develop base meshes, one of which concentrates on how to move the joints around and thats it. please help me -__-

[abuh.jpg]

More details., it look like you May Be using ather Primative shapes with ZSpere. If it was just ZSpeare Edit., Unified was little or no Spears density should., Sorry Just giving My best assessment at this time.

its one of the mannequins provided in the zbrush 4 projects folder in lightbox. it came pre made so whatever settings i’m using were already assigned to the original mannequin

mannequin.jpg .

many thanks :slight_smile: :+1:small_orange_diamond:+1: you’re a life saver

Right On Man! I have bin Enlightened.

You might also find this useful:
http://www.pixologic.com/docs/index.php/Mannequins#Sculpting_Mannequins