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Mandrin's Thread

Hi everyone, I’ve been working on this little witch lately as a halloween-themed project, she’s based on a concept from the amazing Chris Sanders. Rendered in Zbrush, compositing was done in Photoshop. Clay renders were done using Renderman.

And also, because I struggled a little bit on the hairs, I made a quick Breakdown/Post mortem so check it if you are interested, I learned a lot making them. =)

I made a big part of it during some live sessions on my twitch channel, you can find it Here : https://www.twitch.tv/mandrin3d
It is mostly a french chat but we can talk in english if you want. =)

I hope you’ll enjoy it ! =)

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Thank you guys, see you later on the forum =)

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Hi everyone, I share with you my last little project, I made an exercise trying to emulate the amazing style of Dominic Qwek, let me know what you think,
renders were made unsing BPR passes and Renderman for the clay renders

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I hope you’ll like it, C&C’s are more than welcome =)

Bye guys !

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Hi guys ! It’s been a loooong time !

I’ve been up to a lot of things lately, so I wanted to share my last project with you ! =)
It is a Robot I created from an original concept by Mole Wang ( please check his artstation, it’s Awesome : https://www.artstation.com/molewang )

I made it to go along with a Zbrush class I taught at EPIIC, and I decided to push it further and bring it to UE4.

I used Substance for texturing and Arnold for the clay render.

Let me know what you think guys !

Have a nice day !

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Hi there, long time no see =D

I’ve been making some stuff here and there, and I gained access to a 3D printer, so I got my stuff printed =) (Ultimaker 3+, thanks to the kind 3D printer guys for printing my stuff)

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You can find more shots and better quality images on my artstation page

https://www.artstation.com/artwork/Vdy58b

See you guys ! =D