ZBrushCentral

Male head

Nothing too exciting for you guys, but for me this is a leap forward. I feel that every time I post here I have taken some sort of step forward in my artistic abilities just by lurking and observing the vetrans.

This is a model I had been working on in Z-brush 2, but my computer couldn’t handle the high poly count that I wanted so when Z-brush 3 came out I natrualy passed it over to that application. With, what I think are, great results.

All advice is welcome, though this is still a work in progress.

Attachments

FACETESTRENDER copy.jpg

Looking good …

Thanks drakelot, here’s another pic. I just need to learn how to use the texture project now and I will be on my way to a nice texture.

[basicmaleheadrender.jpg](javascript:zb_insimg(‘58552’,‘basicmaleheadrender.jpg’,1,0))