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Malacoda

Hey guys! I’m really excited to finally share the creature I created while developing the program for my new live ZBrush Workshop. The creature is my take on Dante’s Malacoda, the leader of the Malebranche demons.

Malacoda_COMP

Everything you see in the concept was done in ZBrush and I used Photoshop for compositing the BPR render passes. here is a shot of some of the passes I generated:

Also here is a render (from keyshot) to showcase the high-res sculpt:

and the reader project I set up in ZBrush:

This short gif is a quick snippet of the whole process I’ll be covering in the workshop from design, blocking, sculpting, detailing, texturing, render all the way to compositing:

wips-process

If you are interested in the workshop, it will be from the 21st of June to the 25th of June and the lessons will be live. Here is a quick video overview and all the details are in the link below the video (there are limited seats):

ZBrush End-to-end Creature Workshop

17 Likes

Amazing work! :+1:

Cool sculpt, and excellent presentation :+1:t5:

Impressive work! :+1:

I’m looking forward to your class on this.