ZBrushCentral

Making very thin meshes? (old question answered)

My old question was answered and I dont want to start a new thread so Ill just edit this one:

I am trying to make a very thin membrane (like batwings). How do I go about doing this? Any vid tutorial or guide? Thank you!

This is the old question which Zeddie answered:

Hey!

I have a base mesh of a character in T-pose. I am trying to create a bone structure within the character so that I may make multiple meshes with the exact same pose (for ease of animation purpose). I know how to make zspheres and all that but I want to create a zsphere structure within my already-existing model.

I cannot make the model/mesh transparent in order to work on zspheres inside. It is really frustrating me.I see plenty of videos of people doing it and their mesh just magically turns transparent but mine does not.

I know it has something to do with display option and then activating transperency in the rendering palette. It does work when I click to render with best preview (shift-r) it does become transparent and I see the Zsphere beneath…but the moment I move the canvas, it becomes untransparent again.

Any help?
Ty in advance!

not sure about your work flow but under the frame, move, rotate buttons there are ghost and transparency buttons.

but instead of needing those buttons, you might be better off loading a zsphere by itself, then go down the tool palette to “rigging”, open that and click on “select mesh”, then select the mesh you want to build a rig for and there you go.:slight_smile:

Oh thank you very much! And if I may ask another question:

I am trying to make a very thin membrane (the thiness of bat wings). How would I go about doing this?

an actual membrane is somewhat translucent, as far as i know that can’t be done in zbrush.

the only thing i can think of is trying to fake it with shading and paint.