I have spent the last three days making this figure, I want to make him game ready. I know how to retopo him which I will probably do in zbrush what I have never messed with is texturing which I tried recently in zbrush. But what bothers me about it is that you’re not seeing how he will look like in a render or inside a game engine. He looks so plastic and flat no matter what texture you paint on him. If you are a pro texturer how would you go about texturing this armor and face?
http://imgur.com/0upwrQv
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