ZBrushCentral

Make Uniform

i’ve tried this a few times with the cube primitive, and i dont get a uniform cube. i go into unified skin menu, change resolution to 8, smooth to 0 and hit the “make unified skin” button.

what i get is a cube that looks like it has a row of polys missing…

what am i not doing??

Attachments

cube.jpg

nvm - just found my answer

set resolution to 16 instead of 8…