Hey all,
I have a high rez model that I sculpted and painted using the new QRemesh (awesome feature by the way)
However, after painting him I realized I liked the character so much I want to have him rigged and animated. I’ve build a retopo OBJ in Topogun, but I’m not sure what the process is to transfer all the high rez detail and paint info over to this low poly obj. I’m not even sure if I can transfer the polypaint data, but I would imagine that there is some way to do it.
If anyone can give me tips on workflow I’d greatly appreciate it. It’s been a long time since I’ve done any retopo work and I just can’t remember the process. Thanks.