ZBrushCentral

Magic Knight

For more images and technical stuff, you can follow me on;

Instagram: @caliskanuzayart

Artstation: https://www.artstation.com/caliskanuzay

In this project I tried to make a complex character design. It has challenging forms and lots of parts. It was a good practice for me to do. I also recorded all the process and I’m planning to publish it as a tutorial.

Total Working Hours (Making of Topology and UV is not included)
Appr. 55 Hours

Total Sculpted and Retopo/UV Subtools
200

Texture Sets
6

Head, Helmet, Torso, Arm, Leg, Belt, Shoes

Sculpted in Zbrush, Textured in Substance, Rendered in Maya Arnold

Original Concept Art by Woong Seok Kim

https://www.artstation.com/artwork/58elKw

Thanks a lot to him for let me create this piece. Check his art also they are amazing!




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