ZBrushCentral

Magic Johnson

Anatomy study made at Animum Creativity Advanced School for the Master Degree in 3D Character Modeling.

I’ve used the base mesh modeled in the previous lessons. Zbrush for sculpting and projecting details using my texturing.xyz skin starter kit, Maya for UVs, Substance 3D Painter for texturing and Xgen for the hair. Final rendering with Arnold.

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One of the greatest players Magic! Great job on this sculpt! Huge Lakers Fan over here love this piece. :star_struck:

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Thanks so much! He is The Hero of my childhood.
What a great times! :yellow_heart: :three: :two: :yellow_heart:

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