ZBrushCentral

Made base mesh in 3ds max, brought to Zbrush, UVs all messed up?

I just exported the base mesh as an obj and brought it into Zbrush and keep getting this.

[attach=134696]UV.jpg[/attach]

I’m pretty new to this, did I miss a step?

Attachments

UV.jpg

is that a UV check?

what do your UV’s look like in MAX?

That’s what I get when I go to Polygroups -> UV Group.

I’m not really sure how to check what they look like in max.

Is there a way I can just make the whole thing one UV group?

Edit - I fixed it. I disabled UVs and clicked on Auto groups and it everything’s working now. :lol: