Hey guys,
Some progress images of the characers for the Short film “Mac ‘n’ Cheese”. The graduation short we’ve been working on for the last 5 months.
The 2 characters were both created within zbrush (with the help of maya and photoshop).
Detailed sculpting was later used to create cavity, normal and AO maps for the “lower-res” final models. Textures were handpainted in PS and Zbrush, fixed in bodypaint.
Blendshapes were created in Zbrush aswell.
The first character,‘Skinny’
[attach=257191]7SkinnyProgress.jpg[/attach]
And ‘Biggy’
[attach=257192]9BiggyProgress.jpg[/attach]
The two of them together
[attach=257193]6CharacterDesign.jpg[/attach]
A few BPRs
[attach=257195]BigGuy_Body_Block3,2.jpg[/attach] [attach=257196]bigguy_body_block3.jpg[/attach]
[attach=257197]SkinnyFACE.jpg[/attach]
A few test renders
[attach=257198]skinnyComp.jpg[/attach]
[attach=257199]SkinnyCharSheet.jpg[/attach]
Stills from the film
You can check out the teaser trailer on our website: http://macncheese.nl/
Or check our FB page http://www.facebook.com/MacNCheeseShort