ZBrushCentral

M4 Sherman Tank. Hard Surface Model

This is one of my latest personal projects. Created the base is Maya, Sculpted details in Zbrush such as the damage and sandbags, textured in Substance Painter and rendered out in Marmoset Toolbag. This is higher poly than I intended but its main use would be in an animation rendering program such as Katana. It has around 20 UDIM’s mainly for High Res texture’s and small components. Worked on it over a span of 3 months while studying at Animal Logic Academy.

https://www.artstation.com/artwork/v1OwQD

https://www.artstation.com/artwork/Qz0BLL

Check out my 2019 3D artist Showreel for any other of my works! : https://nickrefalo3dartist.com/projects/Z5Y1YX