ZBrushCentral

M2 Bradley

My good buddy and frequent Zbrushcentral contributor, Greg Callahan, introduced me to Zbrush several months ago. I used it extensively to sculpt the more organically shaped base of the M2 Bradley image and add dents, dings and other details to the tank’s hard surfaces. After spending some time with the software, I can’t ever imagine not using Zbrush:D

ZBC_THUMB.jpg
[attach=138619]M2 Bradley.jpg[/attach]

Attachments

M2 Bradley.jpg

WOW!:+1:

would love to see a full on texture of this, i have been toying with the idea of making a tank

really great work here on the tank, good hard-edged modeling!
Was it fully built in Zbrush? Where was the base built?

Again, great job! Always cool to see hardsurface stuff on ZBC.

and welcome to the front, Adam :slight_smile:

Welcome!!! Great job on the tank!
And thanks Greg for showing ZBrush to your friend.

I used Max to build a detailed version of the Tank’s hard surfaces. In Zbrush I sculpted all of the softer surfaces such as the worn rubber pads on the tracks and the two canvas bags on the side and top of the tank. The entire base could easily have all been done in Zbrush. However I started with some simple shapes exported from Max and then extensively sculpted the final shape and details in Zbrush.