ZBrushCentral

Luke Wakeford Student Reel 2009/10 models (sculpts)

Hey folks, just finished up my year of training at ThinkTank in Vancouver, these are the three models i used in my student reel, was a labor for sure but i learned a great deal with each model, hope you enjoy, critique away ( its the only way i get better :D) A very big thanks to the instructors at ThinkTank and a huge thanks to my mentor Pierre Bourgeot!
Finished Reel is on youtube: http://www.youtube.com/watch?v=9cdnhYUq2-0

ZBC1.jpg
[attach=174110]conanforzbrushcentral2.jpg[/attach]

[attach=174111]creatureforzbrushcentral2.jpg[/attach]

[attach=174112]spectreforzbrushcentral2.jpg[/attach]

Luke

Attachments

conanforzbrushcentral2.jpg

creatureforzbrushcentral2.jpg

spectreforzbrushcentral2.jpg

finally figured out how to do non thumbnails! again, enjoy! and comment away

Cool models, I would love to see them painted and rendered.
Looking forward to more work from you!!

http://simongrell.co.uk/

Most of them are painted on the reel, sgrell.
I liked your reel, especially the Conan model. What is the name of the background music? it sounds very familiar.

Wow nice texturing.

I really liked all the characters, especially the first, very good, a great job, congratulations for all the work, all are excellent, a big hug!!!

http://www.stefanuto3d.blogspot.com

thanks for the kind responses thought id include a textured shot of the creature and Silk Spectre.

[BeautyCamera4096frame4_Main.jpg]spectretest0032forzbrush.jpg

I am very impressed with this work! I am sure you are going to get lots of positive attention! I think to show this work to its best advantage you need to show some wire and maybe define your workflow.
:+1:
Gary

awesome man…conan looks badass…

Thanks again for the kind responses guys. I will upload some wireframes today at some point. As to workflow, all three were modeled in XSI, into zbrush, map gens were in Zbrush, displacement for the creature, normal for Spectre, textures in Photoshop and back into XSI (mental ray) for rendering.

As a fellow student and family man I can empathize with the effort and concessions that needed to be made in order for this kind of result to be realized and I applaud it!

Your reel rocks, I love the pacing with the audio and find your creature development and texturing to be solid.

Keep working, keep posting, I’m on board.

Cheers,
ISG