Hi everyone…
I decide create my new Sketchbook/WIP thread… here is last two bust…
Deamon bust -
Wolverine - based on comics The Ultimates Vol. 3 - drawn by Joe Madureira.
Any feedbacks are welcome…
Thanks
Hi everyone…
I decide create my new Sketchbook/WIP thread… here is last two bust…
Deamon bust -
Wolverine - based on comics The Ultimates Vol. 3 - drawn by Joe Madureira.
Any feedbacks are welcome…
Thanks
nice
Great sculpting.
gang and gkhnaltay - Thanks, i’m glad you like it.
Hi
Here is timelapse of sculpting deamon bust. Enjoy
http://www.youtube.com/watch?feature=player_embedded&v=h-DHtSEHP6s
Concept sculpt of Assassin Girl… now I add some details, resculpt/retopology some parts of gear, cloth atc…
Here is little update of progress. I start resculpt parts of clothes and gear, from my assassin girl concept… still WIP… C&C are welcom.
Love the wolverine J.Mad inspired sculpt.
Nice concept
I would leave the bare stomach on the final piece for a bit of a sleeker look, otherwise, nice work!
Look forward to more
truubluu: Thanks, I glad you like it
Icebox64: Thank you for your comment and suggestion… I think about it…
Hi
Here is my last work. It is Alien concept for future game Space Shock. For more info about game, look at now running Kickstarter campaing, if you like it, support :).
Final:
Clay:
love post 11 and the last one
Good work!
Ivanperezayala & LVXIFER: Thanks
I decide texture and render my early model of Wolwerine base on comic The Ultimates Vol. 3, written by Jeph Loeb and drawn by Joe Madureira. Textures made in Mari and rendered in Arnold for Maya.
I love Frank’s Miller comic book The Dark Knight Returns and more I like animated movies base on this comic book.
These movies were great inspiration for me. So I made this model, it took 3 days during my free time :). So far no textures, maybe in future or I will make low pol model. Rendered in Arnold in Maya.
Clay render in Arnold
Great design!
Final of Batman “nextgen” game character. Design by me. Around 39k tris. After Chrismas I will add pictures of wireframe and high poly model.
High res pictures:
http://cghub.com/images/view/759906/
http://cghub.com/images/view/759904/