Beautiful work, Luis - You’re getting across a lot of character expression in your posing, and the stylized hair and textures are really nice! Great examples of how to handle introducing some stylized complexity into cartoony forms.
Really, really nice sculpts. Thx for sharing.
amazing as usual Luis! congrats on the top row! definitely well deserved small_orange_diamond
An other 3D sculpt I just finish, translating an already designed character, “Cichol” into chibi manga proportions.
Hope you like it!
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And now with colors and textures.
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I love the style and rendering. What program are you using btw for the final render?
Hi coil, thanks! they are rendered with vray, then some color correction, sharpen, etc…
Very Beautiful Renders
All the best to you
Lou
This 3D sculpt is intended for creating a toy, so that’s why textures are almost no where, I aimed to the pure sculpt.
3D Sculpt based on Sergi Brosa’s concept art for the Fury Beats Project. More info at: [https://www.patreon.com/SergiBrosa?ty=h
](https://www.patreon.com/SergiBrosa?ty=h)
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great work. Could you share a little on some techniques you used to sculpt this piece?
Very nice.
Awesome
Such a fantastic design by Sergi, as is all of his characters. I love his funky retro post apocalyptic style. Amazing talent and ideas.
And you did an outstanding job translating this into 3d Luis. This is one of my favorite characters I’ve ever seen to date, instant new desktop background. It really is incredibly cool.
Top notch work Luis & Sergi
Great concept and neat modeling!small_orange_diamond
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Nicely done.
nice man! would love to see some pictures of the printed version
Ultra awesome!!! small_orange_diamond
New 3D sculpt based on an illustration by Loish, Loish.net
There is also a quick zbrush video review of this sculpt, check that out!
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you’re unstoppable, Luis! Fantastic piece, and it captures the feeling of loish’s work perfectly
I love all the motion. How did you end up doing the dress?
Thanks Bunny, started with a spline drawing the bottom and extrude to the top, very low geometry and a lot of move brush.