ZBrushCentral

low relief sculpts

here are some 2.5D sculpts I have been working on…

Attachments

badge.jpg

Upland_2.jpg

Belvidere_SWAT_front_1.jpg

orange.jpg

CHIEF_1a.jpg

swatara (2).jpg

spartanburg_revised_3.jpg

Screenshot_3.jpg

orangeCountyScreenshot_v2a.jpg

Ottawa_1a.jpg

Very clean work. I know it’s difficult to get type in ZBrush to give crisp lines, and the outlines of each badge are very sharp too.
How many polys in the meshes? I’m thinking lots?
:+1:small_orange_diamond:+1:
John

about 6 million activePoints (equates to about 12 million triangles) Is that a lot ? I hate it when the mesh starts looking stretched. so I use more thatn I probably need.

here’s a few more

Screenshot_xyz.jpgmarshall_front_1.jpgLongmont.jpgSaanich_badge_sculpt.jpg