ZBrushCentral

Low poly Construction Demo script

Ken,
Since I am still learning, I decided to try to texture and finish the head after the script ran. The reason I haven’t really done any heads is because I can’t quite figure out how to get the eyes into the eyesockets properly. They are either too close, hiding the eyelids, or too far back, which does not show enough of the beautiful eye art. Please help (anyone) :confused: :confused: :qu:

Hey S…
Here’s a basic quickie, Eye and Head tut…HeadNeyes.txt
Let me know if I can answer any follow-up questions… :wink:

Hey Slosh,
SToneCutter’s script nicely shows how to put eyes in the head.
What I also do sometimes is mark the head object, go to another layer, make and set the eyes, then go back to the head layer, clear it, and replace the head object using the marker, and continue to sculpt the lids until they fit better around the eyes.

Bingo, KenB! I like that idea. I tried a low poly. Ended up all lips! I need some more practice. I like the Eye Maker that EZ posted. I think eyes are my favorite thing to make. Sooooo, if I can just get some sort of head to put them in :0)

Uh oh, Ken, this is what the 1.51 cat dragged in with the LowPoly script. Granted, it does have a certain surrealistic quality about it, but not quite the same as your more famous output. :wink:

Some recorded sessions from ZBrush 1.23b will not run correctly in version 1.51. This is because the new version uses a slightly different recording method that allows the canvas to be zoomed or panned and still record correctly.

Unfortunately, there is not currently a way to make the script work in version 1.5.

However, Ken has also taken to a new approach starting with ZSpheres to get the initial low poly mesh. Here is an example: Hoot. It shows the completed image, along with a step-by-step that shows the initial ZSphere model and then several steps along the way to completing the model.

Jaycephus,

Here is link to a very similar construction script that works with zb 1.5 (but not 1.23) http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008210

Thanks :+1:

Hi guys,

Is this scripts supposed to work with ZBrush 1.51??

When I rnu it, Iget some VERY weird looking results.

Regards,
Zendoftheworld…

no, it was recorded in 1.23. Visit Ken B’s link above to see some low-poly modeling in 1.51.

Thx Ken, great stuff. :+1: :+1: :+1: