I was modelling that character for the challenge but i could not finish at the time.
Anyways i recorded al my creation process from 0 (sphere).
Here you can watch the steps:
Head (zbrush)
Full body sculpt (zbrush)
Hands sculpt (zbrush)
Acessories sculpt (zbrush)
Clothes sculpt (zbrush)
Hair sculpt (zbrush)
Weapons sculpt (zbrush)
Complex parts sculpt (zbrush)
Tertiary detailing (zbrush)
Poly by poly modelling (blender)
Body topology (3d coat)
Baking maps (xnormals & topogun)
texturing (photoshop & substance)
Posing character(zbrush & blender)
Render (marmoset)
I hope you like that