I am encountering something that is probably a serious bug.
I am working on a very high poly model which is about 65 Million polys. I have 8 subdivisions
So I discovered that I forgot to create my UVs. So I go to UV master, create UVs on a clone, then paste these UVs on my lowest subdivision.
Now once I reach my 7th subdivision the polygons are around 16million. But once I shift to my highest Subdivision, it also shows the same polygons and my total Points from 65Mil are 16Mil in both 7th and 8th Subdivision. Basically I am losing the 8th sabdivision’s original polygon density
What is going on??
Also i tried to solve my issue by creating a fresh low poly model with UVs to reproject my details on BUT:
whatever I am trying to do with the model that involves reprojection, Zbrush crashes and sometimes it gives me a bad_module error but not always. Most of the time Windows tells me that the exe stopped working.
Reprojection efforts involved:
- Creating a low poly mesh, subdiv and reproject the details of the original on the new subtool
- Adding an edge loop with Zmodeler after freezing the subdivsions
- Remeshing any part on the model
- And just discovered that by simply freezing and unfreezing, the program crashes
This is very very annoying and I have wasted hours experimenting without any solution.
Does anyone have an idea?