Hi
what am I doing wrong? I made a texture in PhotoShop and imported it into Zbrush4. The Object has a uv map of 4k and is about 2million polys. The texture looks fine. But if I use “polypaint from texture” to alter the imported one, I always loos all the detail of the texture. It looks like I am using a texture in 100x100 pixel size :o(
What should I do, to get a more detailed look of the texture?
Same problem happened with spotlight.
I am afraid I missed something.
Thanks for any help!!!
Best regards
Hilmar