Hi!
As in title: Im looking for tutorials or maybe just directions how to make a character, animate it and export into a game engine.
So far I managed to make a sketch in zbrush, use GoZ to send it Blender, rig it, give a simple animation and make it use in unity game engine.
What i’d like to learn is how to make a really detailed character (I know i could make it in Blender but i prefer Zbrush for this). How(and i mostly mean with which program and when) to make normal/UV maps, how to texture, how to make it into a low poly model usable in games. What is the best pipeline to do this?
Thanks in advance!