For me, since I didn’t use Photoshop, I turned on radial symmetry which is found in the modifiers sub-pallette in the tool pallette. That way, you’ll get the round circles for the pupil and iris.
Here’s my eye:
I have a “Light” version of Photoshop that came with my Wacom that I tried to use, but didn’t figure out how to do the eye texture with that yet. I still need to go over Kruzr’s Tutorial.

NOTE: I used the Tourmaline material for this and didn’t do any dodge & burn. I used the blur brush after baking the layer to blend the boundary of materials between the eyeball and the cornea.
I used 3D copy so I could paint a higher resolution texture.
For some reason, I seem to be partial to purple eyes. 