Thanks for the comments so far all. Glad you guys like him… hopefully he makes it all the way to a finished textured render!:evil
+1:
Still lots and lots to do.
one thing I found a bit strange is the head: I don’t know if it should be a little bigger or a little forward giving more “S” shape to shoulders/neck.
Hey dust. You might be on to something with the forward backwards positioning… the head scale is right where I want it, but it may be a good idea to scootch it forward a bit. Thanks!
I’m not sure about the hood on or off, but I agree it looks sick both ways. I think the hood will have to be blown off in some sort of chase scene at one point in time! 
Hey Pat. Yeah, it’s skeletor right? Primarily it’s going to be up, but I want to do some renders were it’s back to show off the sculpt, and just show him in a different way… I have some ideas for the flesh to bone transition I want to work on tonight.