@ Billrobertson42 : You may want to try the website " Turbosquid ", there’s ton of free stuff. Some is very high quality, some is low quality ; It depends, but it’s worth the try. Hope I helped !
Bye !
@ Billrobertson42 : You may want to try the website " Turbosquid ", there’s ton of free stuff. Some is very high quality, some is low quality ; It depends, but it’s worth the try. Hope I helped !
Bye !
[seems the quote has been removed by an admin//my comment below
is therefor obsolete, too. I wasn´t adressing Mr. monstermaker, btw…]
Umhh. Hush, hush, go away. No sense in shifting things towards an insult
just because you have difficulties getting the problem. You could get some.
Cheers
tim
P.S: Oh, I didn´t forget this isn´t my thread…
This material looks a lot better! Just needs a slight bit more specularity to it, before it feels right. Also maybe a high res texture too. But the overal color is there!
@ Womball : You’re right, but you’re wrong.
To be more specific : If I had more specular, the lights will " burn " the surface. Instead of specular, I think it should need more glossiness, to break the specular reflection into more details and hard reflects.
As for the texture def, the maps I painted were 2048². I think it is enough ( see the bump, it has clean edges ), but this skull should definitely need a better UV mapping, because the wrong UVs are stretching the map ( right above the nose ) and thus making it more blurry.
Hope I understood your advices correctly, and this post being of some help.
Bye !
Hi Womball
nice to meet you at zbrushcentral
How is your contestEntry going? Mine runns a little bit out of time :o
But I hope I can handel it.
Greez
Hilmar DerLandvogt
Hey DerLandVogh!Haven’t had time to work on my entry. Won’t have time until this Friday. However I think I can texture pretty quickly now with zbrush so I should be able to create all of the textures I need rather quickly!
Maybe more reflectively for the skull than? The color map is what seemed off here.
Womball, If you have not done jet YOU MUST TAKE A CLOSER LOOK TO the ZAPPplugin. This plugin is amazing!!! Texturing could be so easy now
This is new to me. Hell i get called a troll in like gaming forums when i don’t toe the corporate line, but at the same time, I went back and read that and laughed my hiney off.
I mean its a wip, a sss wip, and rick is prolly kinda new to the 3d aps, but my lord he literally has made some of the best zbrush stuff ive ever seen on these here boards, and no offense since rick is still a good looking dude, but he was a professional at what we all aspire to do when most of us were stll aspiring to breast feed.
anyways, good luck on the skull. and hey why does it have to be areal skull anyways? add a wick and make it all melty and make it a skull candle, glowing from the inside out, that would be more interesting then a real skull anyways.
well glad to see that people around here can get in battles over art like we can over games, makes everyone look more human while we make superhumans, subhumans, trolls and of course old men portraits
sss always seems to start out looking like candle wax. whereas sokar you get a more realistic immediate result. traditional 3d aps take more work to get better results.