Hey,
I’m attempting some basic rigging in Zbrush 3.1 using Zspheres. When I create the skeleton and bind to the mesh, the Zspheres still retain all their original attributes. The problem is when I move their position, their distance changes, which in turn changes the proportions of the model.
My question is, how do you limit the length while moving Zspheres? How do I keep the distance between two Zspheres consistant when moving them?
Any help appreciated. Thanks!
-jy