Local Subdivision is my 1mill. reason to get MudBox, hope ZB can get something simillar.
if you are able to export your base mesh from zbrush to use…there is one trick to doing something like local subdivision:
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go down to your lowest level in zbrush. hide everything that you do not want to subdivide more…this should leave you with the areas that you do want more subdivions.
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at your lowest level, with only the areas you want more subdivions showing, click the divide button.
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unhide everything and move up you levels of sub divisions…you will notice that your areas you subdivided at the lowest levels will have more faces than everything that you hid.
but yeah…i am hoping the next relase of zbrush will have a more “normal” way of doing local subdivision.
hope this helps, though.
Much more easy. Ctrl-Paint a mask where you like more subdivisions. Then tool-mask-invert. Then geometry-subdivide as much as you like and you have local subdivisions. Local subdivisions in ZB are a really old hat.
Lemo
Btw… wrong Forum!
Thanks Casey,
Heh, I just read something simillar to what you wrote today, thanks though, it is a pretty cool trick.
I’m still a bit novice in Zbrush, but I think it has limit reguarding local subdivision, seems it can only subdivide the mesh itself, and not based on the subdivision polygons, like MudBox can…
If you look at example 2 you can see what I mean, it gives a error message.
Attachments

Haven’t seen much about mudbox since it’s release on the CG forums I frequent. Didn’t have the rave it looked like it was going to have.
Sorry, sort of got it to work, still, it should have a MB function,… as it is way simpler…
(edit, and MB is way more accurate on this LocSubD thing, +much faster)
Thanks for helping out so fast 
To me MB looks great for high-detailed modeling, but that’s about it.
PC-Node based program, no texturing, and more expensive than ZB, also doesn’t have a lot of users compared to ZB. MB is very cool, but they should lower the price.
(Oh, and MB works great with 15 mill poly models)
Thanks Marcus, this looks pretty cool, will check out the QuickMask too.
Thanks a lot 