I created a PUVtiles texture on a high poly version of a model.
Then cloned the texture, and exported it.
Now I wanted to apply the texture of the high poly model, to the low poly version of it.
In the online docs it sais to simply make a New From UV Check Texture, then import the predone texture, and apply it by loading it through the little texture icon.
Well, I did that, but it applies the texture as tiny little tiles all around the model…
what am I doing wrong? 
Thanks in advance! 