Hi, Im new to Zbrush. I modelled this lizard in ZBrush2 from zspheres. I modelled the bulk of it in a few hours yesterday and i added details such as the scales and underbelly today. I know the toes look bad but thats because i didnt use zspheres to make the toes, i just pulled them out of the mesh. I will keep that in mind next time I model. Its really the first time I used zspheres for a whole body and not just a head. Im going to try to color it and give it a nice material, but whats the point of doing that when i dont know how to properly render in zbrush. i was thinking of taking it back to max with a displacement map, but i forgot to keep a morph target.
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