Hi,
I’m a student from Belgium and I’m studying Game & Digital Design at PHL.
This is a character I’m working on for a school project… It’s a first in a series of characters, based on dungeons & dragons… This is one of the lizardfolk, warrior class. They are a religious people, with roots in egyptian culture.
I got a basic concept from a classmate who I work with… I made a modelsheet from the concept and then he was sculpted from a base mesh made in Maya… Rendered in ZBrush.
Still have to retopo and polypaint him… I’m also still having difficulties with clothing and folds so that’s not perfect yet :-).
Comments are welcome :-).
peace…

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and my laptop is getting sloooow… Should retopo him but I’m having difficulties with finding the right edge flow and keeping everything quads… Any good tips for retopo are always welcome :).


